Hello! I continue working with one of my favorite settings - medieval. Today I’d like to share my latest personal game model. It was a long term project and i learned a lot from it. Character polycount is about 38K + sword 1,5K + cloth 2K. I used the metalness workflow. Textures: armor 8K, face 2K, sword 2K.
I appreciate all my friends, who helped me with advices and motivation! And special thanks to Evgeny Molotskiy https://www.facebook.com/eugine.molotskiy for awesome rig/skin of this knight and help with historical reconstruction!